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Hearts of Iron IV Multiplayer(17/06/2018 5PM CEST)

Weekend When?

  • 16/6

    Votes: 6 37.5%
  • 23/6

    Votes: 3 18.8%
  • Maybe Sunday or Friday?

    Votes: 5 31.3%
  • Any other choices

    Votes: 2 12.5%

  • Total voters
    16

Dragon

The Mighty Dragon
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#1
this is just a sign up so far, as for rules, I need the guide from @Fenrises @60ep @Doomy
I intend to do this Historical.
ALLIES:
France-Dragon
British Raj-Nerent
United Kingdom-jack07tr
United States-Gokalp123
Australia- Panfuricus

AXIS:
Italy-
Germany-Doomy
Hungary-ok-ck
Japan-Andy17ct
Romania-Bottle


COMMUNISTS:
USSR-Fenrises
Spain-diadon
China-Nayf
 
Last edited:

60ep

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#3
Axis, Italy
Although I'll most likely not be available but we'll see.
 

ok-ck

Strategist
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60
#6
I will join, dunno as who

A suggestion, perhaps wait with deciding nations till we know who plays, someone playing Mongolia when there is no USSR or similar might not be the way to go.
 

Fenrises

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35
#9
YASSSSSSSSSSS THANK YOU DRAGON!!!!!!!!

I always go with Germany but this time i'd much prefer Soviet Union i think and give someone else a chance on Gasman.
and on the matter of nations, we should prob fill up the majors before adding minors if we can't get a full house on them.

About rules, i can link you something from a mp Discord channel that i've been reviewing, we can alter things if they don't seem to make sense.
 

Dragon

The Mighty Dragon
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#10
YASSSSSSSSSSS THANK YOU DRAGON!!!!!!!!

I always go with Germany but this time i'd much prefer Soviet Union i think and give someone else a chance on Gasman.
and on the matter of nations, we should prob fill up the majors before adding minors if we can't get a full house on them.

About rules, i can link you something from a mp Discord channel that i've been reviewing, we can alter things if they don't seem to make sense.
Doomy asked either germany or USSR, can you contact him and decide with him on it?
 

Fenrises

Strategist
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#11
Exactly man, either germany or ussr, i assume he wouldn't mind.
if he does than ill just play Germany i dont care that much
 

Doomy

Clean your room
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#12
It's fine Fenrises. U can be Stalin this time :).

I'll be mr. Kitler.
 

Fenrises

Strategist
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143
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#15
as for rules, I need the guide from @Fenrises @60ep @Doomy
I intend to do this Historical.

BANNED NATIONS All nations south of the Trump Wall in Western Hemisphere, Baltic states, China minors, Iran, Benelux, Poland, & Troll nations are banned.

Axis/Comintern minors only:
Axis: Romania and Hungary.
Comintern: Turkey.

1. No justifying until Germany goes to war, except through Focus, or it is 1940.
2. No inviting or joining factions until Germany has gone to war, or it is 1940.
3. Majors & minors must stay in historical Faction & Ideology.
4. Only infantry volunteers allowed in Spain, no volunteers outside of Spain. (Debatable if we have a spain player or no)
5. No autism/exploits. (Subjective to host). (Including but not limited to) - Disbanding encircled divs, delaying CW, destroying factories, revoking gaurantees, releasing nations, expiditionary force before being catipulated, changing templates while encircled, If in doubt, ask the host.
6. No land Mil Access to another faction. eg - (Raj in Russia.)
7. One artillery/AT/SPG's/TD's per 10 combat width. Do not strap any type of special forces to medium or heavy Tanks or their variants (TDs, SPGs & SPAA) light tanks and their variants are ok. 20 Combat width minimum division size, 44 width maximum size.
8. Must call in ALL subjects to war.
9. No trading factories you do not need. (Factories for free trading is or for research slot is allowed, factory boosting an ally or an enemy to enable an ally to get a better economy law is not)
10. The use of Nukes is forbidden until 1944.
11. You must have a continuous border with any requested land, and even then it's at hosts discression as to what is acceptable.
12. Max level 5 forts (+FOCUS).

Axis Specific Rules:
1. Japan must declare on China by 38. (no puppeting)
2. Italy must annex Ethiopia.
3. Germany must finish Molotov-Ribbentrov Pact before war with Allies and must respect it.
5. Japan may not invade USSR until 1942 unless Japan owns all of the Rubber islands (Including Sri Lanka!).
6. Japan may not attack the Allies until 1940.
7. Spain cannot join the Second World War until 1941 OR 6 months after the fall of France.
8. Germany may not form Vichy France through the event.

Allied Specific Rules:
1. USA cannot join the Second World War until 1941 OR 6 months after the fall of France. (may not have military access until that date aswell)
2. USSR cannot expand beyond the Molotov-Ribbentrop sphere until 1940 THAN may only justify 1 at a time.
3. USSR is limited to sending only guns and 500 planes to China.




I haven't played multi in quite a while so i asked some really veteran friends for tips (and also edited a few), What do you think?
 
Last edited:

Dragon

The Mighty Dragon
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#16
about Spain, Myb to 1942? so they join when USA usually is
 

Doomy

Clean your room
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#17
BANNED NATIONS All nations south of the Trump Wall in Western Hemisphere, Baltic states, China minors, Iran, Benelux, Poland, & Troll nations are banned.

1. No justifying until Germany goes to war, except through Focus, or it is 1940.
2. No inviting or joining factions until Germany has gone to war, or it is 1940.
3. Majors & minors must stay in historical Faction & Ideology.
4. Only infantry volunteers allowed in Spain, no volunteers outside of Spain. (Debatable if we have a spain player or no)
5. No autism/exploits. (Subjective to host). (Including but not limited to) - Disbanding encircled divs, delaying CW, destroying factories, revoking gaurantees, releasing nations, expiditionary force before being catipulated, changing templates while encircled, If in doubt, ask the host.
6. No land Mil Access to another faction. eg - (Raj in Russia.)
7. One artillery/AT/SPG's/TD's per 10 combat width. Do not strap any type of special forces to medium or heavy Tanks or their variants (TDs, SPGs & SPAA) light tanks and their variants are ok. 10 Combat width minimum division size, 44 width maximum size.
8. Must call in ALL subjects to war.
9. No trading factories you do not need. (Factories for free trading is or for research slot is allowed, factory boosting an ally or an enemy to enable an ally to get a better economy law is not)
10. The use of Nukes is forbidden until 1944.
11. You must have a continuous border with any requested land, and even then it's at hosts discression as to what is acceptable.

Axis Specific Rules:
1. Japan must declare on China by 38. (no puppeting) (China must make own faction until 1942, then China may join Allies. However, the Allies can not use airforce in China, or move any allied divisions into China.
2. Italy must annex Ethiopia.
3. Germany must finish Molotov-Ribbentrov Pact before war with Allies.
5. Japan may not invade USSR until 1942, unless USSR has 90% national unity, or Japan owns all of the Rubber islands.
6. Japan may not attack the Allies until 1940.
7. Spain cannot join the Second World War until 1940.

Allied Specific Rules:
1. USA cannot join the Second World War until 1941 OR 6 months after the fall of France. (may not have military access until that date aswell)
2. USSR cannot expand beyond the Molotov-Ribbentrop sphere until 1940 THAN may only justify 1 at a time.
3. USSR is limited to sending only guns and 500 planes to China.




I haven't played multi in quite a while so i asked some really veteran friends for tips (and also edited a few), What do you think?
Haven't played in a while too.
I would like some clarifications and have some adjustments to issue.

1. No justifying until Germany goes to war, except through Focus, or it is 1940.
2. No inviting or joining factions until Germany has gone to war, or it is 1940.

Most games I've seen was with 1939. But w/e. I don't care that much.

4. Only infantry volunteers allowed in Spain, no volunteers outside of Spain.
Why?


Some things worth making some rules over:
1. We need a law regarding the USA and venezuela.
2. We need to add a law regarding FR/UK and Germany remilitarization national policy and suddentenland.
3. Fort lvl limit?
 

Fenrises

Strategist
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35
#18
Haven't played in a while too.
I would like some clarifications and have some adjustments to issue.

1. No justifying until Germany goes to war, except through Focus, or it is 1940.
2. No inviting or joining factions until Germany has gone to war, or it is 1940.
.

4. Only infantry volunteers allowed in Spain, no volunteers outside of Spain.
Why?

the Spain player wouldn't be able to do anything against tanks, wouldn't be fair towards him.
that's why i said it's debatable on whether we have a Spain player or not.

Some things worth making some rules over:
1. We need a law regarding the USA and venezuela.
2. We need to add a law regarding FR/UK and Germany remilitarization national policy and suddentenland.
3. Fort lvl limit?
1. No justifying until Germany goes to war, except through Focus, or it is 1940.
2. No inviting or joining factions until Germany has gone to war, or it is 1940.

Most games I've seen was with 1939. But w/e. I don't care that much.

well technically speaking Germany invaded Poland only by the end of 39 so it is kinda logical

4. Only infantry volunteers allowed in Spain, no volunteers outside of Spain.
Why?

the Spain player wouldn't be able to do anything against tanks, wouldn't be fair towards him.
that's why i said it's debatable on whether we have a Spain player or not.


Some things worth making some rules over:
1. We need a law regarding the USA and venezuela. would count this as an exploit so ofc isnt allowed.
2. We need to add a law regarding FR/UK and Germany remilitarization national policy and suddentenland. Historical is Historical.
3. Fort lvl limit? 5+focuses my guess
 

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