Warclave

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spreading Third War to Warclave

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so im bored and wanted to do a thread About this map here im just gonna upload the patchnotes and People can say something when they know this map the current Version is 2.00 on ENT and MMH
General changes: tier 3 heroes now start at lvl 5 instead of lvl 1 Some of the wc3 icons and models were either reduced or have been made into their wc3 original forms as we had to reduce the file size as much as possible to avoid crashes,when we have tried to dl the map thro ent we would get kicked we have been told that maybe it could be due to file size.
All of the 500g upgrades have been temporarily disabled as they have helped quite well to reduce the file size and were causing some balance shinanigances.
Gold required for tiers has been increased
Tier 1: 200 gold
Tier 2:250 gold
Tier 3:400 gold
Most of the upgradeable items were removed and with it the upgradeable system as well
Range demis stats were nerfed
all elites got now hero dmg and hero armor
Most of the units had cleaving attack removed
A new command has been made to dissable spawns and re-enable them with -on/off
All of th demis should have mana bar and their spells should cost mana
Most of the HOTS references and heroes have been removed from the map
several heroes have been tied to Buildings

Red: touch of death has been removed

Lich king hero form: Hp regen has been increased

anubarak lost spiked carapace and got now acid bomb
thrones dark summon can now target heroes
naxx tp mana got reduced from 100 to 50 but the tp time got increased now
liches hp has been nerfed to 850 but now have gained hero armor
changed kelthuzads healing wave to target now 6/8/10/12 units instead of 4/5/6/7


Blue: temple´s spells are now timebased which means after certain amount of time you will unlock your spells and you will no longer start with all of them
dreadlords carrion swarm´s dmg has been reduced to 600
Guldan has gained dark portal ability which now summons demons as his W
his R has been changed to summon doomguards on lvl 1 you will gain 2 doomguards and on lvl 2 you will gain 4
Tichondrious has gained Inferno as ultimate and malganis has gained locust swarm

Dreadlords mana regen has been nerfed by 0.20
howl of terror has replaced with dark blade
guldan: his e summons are no longer magic immune
his q damage on heroes has been nerfed from 10/15/20/25 % down to 2/5/10/15%
blackrock grunts gained now 1.20 mana reg instead of 1.00
More units were added to nether to make life of blue player a bit easier:2 felguards 3 eredar warlocks and 2 nether drakes
Fel guards have been buffed
You will keep grunts after summoning the legion and will gain fel guards as bonus
fel hounds matriach's war plating and devour magic have been removed
Archimonde´s aura now buffs attackspeed
Tichondrious flaming orb has -10s cd on every lvl
Malganis life drain ability has been replaced with Silence
NEW:Malganises silence now lasts on units 12/16/20/24 and 8/10/12/15 on heroes and has AOE is 200/275/350/350
Temple´s AOE has been decreased from 400 to 300


Purple: krasus lifedrain got now damage numbers instead of % Damage

uther is now meele hero
His E now summons units instead of being dark arrow kind of spell
garithos is now tier 3 hero mastery you get calia when capital falls
Garithos has got now Scarlet Trance instead of holy light
calia got now holy light instead of scarlet trance
demi garithos has been removed
uther is now tied to the capital City
When forming SC now you will get normal amount of spawns instead of -2
Orange: Vashjs ultimate is now faster with a 800 speed instead of 100

Jaina releases now more blizzard waves but the dmg has been reduced
Jainas ultimate ice queen bonus blizzard waves have been removed
Lorthemar´s starfall has been replaced with command aura
NEW:Antonidas has been tied to Violet Citadel
NEW:lesser firelords hp has been decreased and lava spawn has been removed
rhonins deathsheep has been nerfed to 800hp down from 2000
zeratuls shadow on the council of six has been renamed to Mass invisibility

Dark green:
the tower of azora has gained now brilliance aura
reginald has lost his devotion aura
varian has gained a new aura a command aura increasing the damage of the units does not affect yellow
lvl 1 5% lvl 2 10% lvl 3 20% and lvl 4 30%
varian has been tied to Stormwind
Green: nzoths devour no longer casts silence

zuldare spawns only 1 second war veteran now
Nefarian will now always spawn at lvl 6 and is unrevivable
you no longer loose nekrosh when you summon chogall or deathwing
the fortress in outland changed owner to teal and the dark horde hall has been removed
the drakkari, gurubashi and shatterspear event has been removed
you need to summon now chogall first to get deathwing
warlocks have gained twilight magi´s dispell and the twilight magi have gained now devour magic
blackwing spellbinders have gained hero armor
chromatic dragons and black dragons have gained heavy armor and their hp has been reduced by -200
NEW:Rend has been tied to Blackrock
New: Dragonmaw port is now obtainable after clearing all of the creeps in the area
NEW:If you accept lvl 4 and above of corruption you will be unallied from teal permanently.
NEW:rends endurance aura has been reduced to 3/5/8/10 %
NEW:magram marauder´s speed has been increased

Teal:
fel matriach has been made into a normal unit and her stats have been reduced
butcher removed has been removed(if you have any suggestion with who to replace him and mby even skillset we are all ears)
magtheridon now gets only +2 lvl from absorbing nordrassil
fel maw only spawns 1 unit now
NEW:magtheridon has been tied to Black Temple now
NEW: Maghteridon is now classified as UD (we might make other demons into UD if people will demand it)
Yellow: rifleman health has been reduced by 100 and their dmg has been reduced by 4
Pink: crossroad being destroyed will no longer show the message 5 times
mannoroths lvl has been reduced to 6
feral spirits now require nordrassil

sergeant doomhammer has been removed
thrall is tied to ogrimmar
bladmaster´s stats have been reduced
lesser firelords hp have been nerfed and his lava spawns have been removed
grom has gained bladestorm instead of hellscream as new W counts for the bloodpact version too
stonemaul magi can attack air
sealing the ashenvale pass has been removed
transmute on tinkers has been removed and has been replaced with repair ability
kodos gained mana bar and mulgore pie costs mana now
the goblin tier 2 mastery does now only give +10 gold reduced from +30
garrosh demi/hero has been removed for now
thralls healing rain got range reduced to 900 down from 1200
NEW:Huffer is no longer a permanent unit but a summon as well

Thanes have gained +200 hp
one gnomish factory has been removed from menethil harbour
Muradin: firebreath has been replaced with shockwave and blinding cloud has been replaced with cleaving attack
gryphon riders have gained cloud
falstads xp boost has been reduced by -200 on all lvls
2 warriors and 1 riflemen and 2 towers were added to northen side of Thelsamar
NEW:skybreaker has gained now pierce attack
NEW:Magni has been tied to Ironforge
NEW: gnomish terminator´s collision size has been increased and they now give xp upon dying at enemy hands
thanes and magni have gained two diffrent models

Grey:you need now 300 blood to summon hakkar
you now get 3/5/8/10 % attackspeed from cairnes endurance aura
voljin is now tied to darkspear hold
going hakkari over shadow of the darkspear path will now remove bwonsamdis totem and voljin bonus stats he got was reduced to 10 down from 20
voodoo zombies now cost 10 gold
ghazranka´s stats have been reduced
NEW: Spirit Walker´s spirit link now costs 50mana down from 75

Brown: murky´s W has been replaced by mass slow
malfurions lvl changed to 4 instead of 6
ranged mountain giants can no longer switch to melee
Brown:
lunara has been removed
malfurion is tied to nighthaven now
tortolla got now only 2000 health
awaking malfurion event got moved to moonglade so you dont have to fight through the orcs to get malfurion
all murloc units got +200 health
NEW:Brightwing has been removed and as a replacament we have added Broll Bearmantle
Broll´s skillset Imma keep it simple(i´ve got more creative ideas but yeah we can´t affrod that not at least right now as we need to keep the file size where it is perhaps even decrease it but i´m afraid that won´t be possible withot removing some good events etc BUT if you´ve got any good ideas feel free to share them!
So Q:Entangle,W:Small AOE heal,E:armor buffs,R:Avatar

Creeps and pictures:
strand of the ancient has been removed the aegis from there are now droppable from Thorim

the bandits at twilight highlands left the area
dragonmaw usurper will give now +50 gold when killed
a tinker was added to booty bay

Item Changes:
gorehowl does now +20 damage the agility bonus got removed

did just copy patchnotes from diplo where i posted it too xD
 

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